INK // TRACE // RACE
Stretching the canvas…
FIVE SECONDS // TRACE THE GLOW
A dotted outline flashes. Trace it before the clock hits zero. Stay on the line — accuracy is pixel overlap.
BEST
0
TRACE
—
ROUND
—
Drag to trace · Space done · Esc pause
Trace with your finger. Tap DONE if you finish early.
STUDIO RULES
ROUND 1
Circle
One clean loop
SCORE
0
READY
0%
NEED 60%
Live overlap
PAUSED
The outline holds. Timer is frozen.
NICE
CIRCLE
0%
Covered the outline
0
TIMES UP
FINAL INK
0
Round 1